Our story is set in a
future of Haves versus Have-nots. The Haves
are the elders, whose lives have been
extended through science. They own the vast share of the world’s wealth, food,
and water supplies. The Have-nots are
the impoverished young adults residing in squatter cities who have been
organized into a devastating army of computer hackers.
Medical, computer, and scientific advances began in the
first decade of the century, expanding life expectancy exponentially to the
point where extended lifespans became the standard. As a result, the world
population is heavily tilted toward wealthy seniors who live as long as they
choose. This dystrophic civilization spawns
a cold war where the elders are under constant attack, having their life
savings, wills, health records, property -- and even their dreams -- hacked by
aggressive youths. This gripping action-adventure story follows four main
characters as they seek a peaceful solution to conflict, only to learn that
there are greater forces of evil behind this worldwide clash.
Brenda and Clem Wellman are 100-ish-year-old seniors, living
in retirement in the charter city of New Mesa, Arizona when they are
financially and psychologically attacked by the hacker army. Brenda, a pampered
99-year old former beauty contestant, is fearful of youths, robots and aging.
Clem is a former educator and reluctant hero of the senior defense movement who
has been targeted for dream hacking.
Park, a 40-something, ladder-climbing, conniving,
trash-talking, computer-hacking youth, joins the ComGen (Computer Generation) as
a personal vendetta against his wealthy Minneapolis parents. His base of
operations is located in the squatter City of the Dead in Cairo, Egypt. Park
becomes the ComGen’s most effective dream hacker.
Alexander Joseph resides in Edinburgh, Scotland as head of Mergers
and Acquisitions for the Royal Bank of Scotland. As an ex-Navy SEAL turned
stodgy British subject, he is recruited by the bank’s CEO to secretly
infiltrate the ComGen and discover those responsible for hacking the RBS seniors’
bank accounts.
André is an almost-French domestic robot working and residing
in the Wellman home in New Mesa. Due to his loyalty to Clem he is caught up in
the battle between the elders and the ComGens. In his adventures outside the
Wellman home he encounters danger, intrigue, robot makeovers, bigotry, and
Halloween costumes.
The ComGen young adults want a quality of life equal to that
of their elderly parents, with homes in upscale charter cities. They long for a return to family unity and to the
pleasures and comforts of fresh food and water.
The elders want their selfish, isolated lives back without
conflict and to live out their days in comfort.
This is an action-adventure, science-based, fast-paced,
decidedly prophetic novel that assumes scientific evidence of today and rams it
relentlessly into a perilous and high-speed future.
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